I would be interested in some sort of uber engine if and only if it could be designed in a way that it didn't interfere with my existing framework. what I mean is Glscene has alot of intersting stuff in it but it is built around the delphi model with tpersistence, interfaces, ect. while my frame work is built around a custom linked list design. so to try to us anything from glscene I would have to figure a way to rip all that out and that is simple not desirable. and I would only be interested in modern opengl design it is the future of cross platform design. if your wanting to show people that pascal is not dead then you need to stop using dead code.