Thanks for reply.

¿ SDL in iOS can't link against dynamic libraries ?
I download by mercurial SDL2.0 from
http://hg.libsdl.org/SDL and I build in xcode file library "libSDL2.a"
¿ I can't work like windows and put in project folder the library "libSDL2.a" ?

If I can't complile for MacOS, no problem, but I like port my games to iOS.

Have you a small example in free pascal for test SDL in iOS ?

Thanks.