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Thread: Having trouble with glDrawElements and triangles

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  1. #5
    Quote Originally Posted by SilverWarior View Post
    Why do you need 6 verticles? Wouldn't be 5 enough. Verticle which diagonally splits pixel in half can be shared by both triangles.
    I am pretty sure that with glDrawElements and triangles, that the vertices are separate in each triangle...
    If I was using triangle strip or fan then it would reuse vertices wouldn't it?

    If I am wrong please let me know!!
    Last edited by paul_nicholls; 23-07-2012 at 08:51 PM. Reason: typo...

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