Why do you need 6 verticles? Wouldn't be 5 enough. Verticle which diagonally splits pixel in half can be shared by both triangles.
I am pretty sure that with glDrawElements and triangles, that the vertices are separate in each triangle...
If I was using triangle strip or fan then it would reuse vertices wouldn't it?
If I am wrong please let me know!!
Last edited by paul_nicholls; 23-07-2012 at 08:51 PM.
Reason: typo...
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