Quote Originally Posted by shihonage View Post
@paul_nicholls: Thanks! I got someone to record the voice, and put it through several filters

I notice a similarity in our projects - both tile-based 2D games which we both had to write level editors for. Yours is written in Delphi and Lazarus/FPC, which furthers the similarity, because level editor for mine was written in Delphi while the game itself in Lazarus.
Cool! Could you share what sort of filters you used (low pass, high pass, notch, band...)?

Yeah, I guess our projects are similar in that respect, but it was my old level editor that was written in Delphi. The latest version of the game includes the level editor in the game itself