Well, if someone wants to help with Asphyre development, I can always give commitment access for the trunk.

The current development plans include better support on Mac OS and mobile platforms. There were plans to add OpenGL-based provider for Linux, but I've had some rough time running FPC/Lazarus there, specifically on Unity-based desktop, where Lazarus crashed when trying to change editor colors or the combo boxes become unresponsive and you could not exit Options screen without restarting application. I'm going to give it another try sometime later this year.