I think that the people who think that all there is as an advantage to the Object Pascal language is Delphi-like RAD tools and DelphiX-like do-it-all-for-you components is sorely misguided and obviously not a very good programmer. And in that sense those that only see current day Pascal from that angle [size=9px](Mostly those that look at the language like it's just a tool named Delphi.)[/size] that make that rather discusting mistake.Originally Posted by marmin
These new programmers need to see more of the innovators and pioneers' work and get inspired. Those that want to stick to lego-like game development will either stay or stray away, but those that want to get serious have to have something to go to.
Really depends on how cutting edge it is. A nice simple Windows game can require little more than a neat little set of components and a not-so-CPU-intensive game engine. Those are fine, but if you are trying to be innovative and push the envelope with the industry then you will require to be quite the tinker freak. And that is where those zanny C people and funky nay-sayers get lost.Originally Posted by marmin
No reason what-so-ever, hence the need of a good ole game programming book using Object Pascal instead of C for a change.Originally Posted by marmin
Bookmarks