Version 1.03 has been released

http://www.cairnsgames.co.za/downloa...s/s2dlv103.zip

Added a simple sprite engine.
Move flip functionality into the S2DLDraw object so that the class can calculate FPS with each flip.
Minor changes made to some other code as well.

This has some of the additional code created for the 72hour GDC contest. More code will be added to the library after I've cleaned it up a bit.

PS: No demos included. 3 demos will be released later, balls (no code changes), shooter (2d up scrolling shooter) and the full code for the Foogs game released for 72hour GDC. I just need to make sure I have the right files in the right places for the demos to work.