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Thread: 3D/2D game engines for FPC/delphi ???

  1. #1

    3D/2D game engines for FPC/delphi ???

    hi there

    I want to ask if you know any freeware>cross-platform>easy-to-use>2D/3D game engines that can be use in FPC/Delphi :?:
    sorry for my english, it's not my language so I may make some mistakes

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    3D/2D game engines for FPC/delphi ???

    In a word(or acronym)... JEDI-SDL.


    freeware: opensource AND completely free of messy/restrictive licencing

    cross-platform: Win32, Linux, Mac OS X, BeOS, etc, etc, etc...

    easy-to-use: If you are writting a game this is extreamly easy to use to write anything that is of quality.

    compliers: Can be used with Free Pascal, Delphi AND Kylix, TMT Pascal and GNU Pascal.

    2D/3D: This can be easily done and if you don't want to use SDL for graphics, just make use of the OpenGL interface.

    more?: Yes, you not only have graphics, but input handling, timer, sound, mixer, fonts and bunch more things.


    Have a read of this thread and then take a look here at it's sourceforge project: http://sourceforge.net/projects/jedi-sdl/
    Jason McMillen
    Pascal Game Development
    Co-Founder





  3. #3

    3D/2D game engines for FPC/delphi ???

    SDL look prommising but is this game engine or only API where you can write your own engine :?:
    sorry for my english, it's not my language so I may make some mistakes

  4. #4

    3D/2D game engines for FPC/delphi ???

    Here's a real game engine :lol:
    http://www.sulaco.co.za/quake2/

    Of course you could use GLScene or other libs.
    some links:
    http://www.delphi3d.net/
    http://www.sulaco.co.za/
    this site....
    and other places
    Search with google....
    The future must be... Fast and OpenSource so...
    <br />Think Open and Lightning Fast!

  5. #5

    3D/2D game engines for FPC/delphi ???

    Quote Originally Posted by D
    SDL look prommising but is this game engine or only API where you can write your own engine :?:
    SDL gives you only the API. You can look around and search for a complete engine on top of it, but i think that doing the engine is the fun part of game programming
    If you save your data in a proprietary format, the owner of the format owns your data.
    <br /><A href="http://msx80.blogspot.com">http://msx80.blogspot.com</A>

  6. #6

    3D/2D game engines for FPC/delphi ???

    Quote Originally Posted by {MSX}
    but i think that doing the engine is the fun part of game programming
    perhaps you have right but I'm not that good coder to writ whole engine
    that's why I'm looking for full operate engine...
    sorry for my english, it's not my language so I may make some mistakes

  7. #7
    Co-Founder / PGD Elder WILL's Avatar
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    3D/2D game engines for FPC/delphi ???

    Honestly, if you are just using someone elses engine(without doing much coding) you're making a mod of someone elses game, not making your own.

    I suggest you just start small. Don't try to make the next Quake, Unreal or EverQuest. It ain't gonna happen like that. But, you will get better and make more complex games. Just know that you have to start at the beginning and work your way up the knowledge ladder.

    Game engines also depend on what genre of game you are making. ie. if You are making an RPG, First Person Shooter, Side-Scroller, Real-Time Strategy, Puzzle Game, Platform Game(ie. Megaman, Contra or Super Mario Bros.), etc, then your game engine would be virtually different and *your* game's characteristics would be contained by the engine it's self.



    :!: However, if you mean Graphics engine, thats something COMPLETELY different. :!:

    :arrow: A GRAPHICS Engine is the code for using graphics. This is NOT the GAME Engine!

    :arrow: The GAME Engine is basically the main part of the game, or in other words the thing that brings all the peices of the code together and makes it all work.

    :arrow: The SOUND Engine is the same thing as the GRAPHICS Engine, only it's for the sound instead.


    I hope I helped to clairify some uncertanties here. If not, please ask what you don't understand.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #8

    3D/2D game engines for FPC/delphi ???

    Q3MapView is a nice base to start an engine on.

    http://harrypaintner.de/

    (Open Source)
    -Stu

  9. #9

    3D/2D game engines for FPC/delphi ???

    Quote Originally Posted by WILL
    :!: However, if you mean Graphics engine, thats something COMPLETELY different. :!:
    I think he was talking about a graphic engine (in fact he said 2D/3D )
    That's usually what people search.

    Bye
    If you save your data in a proprietary format, the owner of the format owns your data.
    <br /><A href="http://msx80.blogspot.com">http://msx80.blogspot.com</A>

  10. #10
    Co-Founder / PGD Elder WILL's Avatar
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    3D/2D game engines for FPC/delphi ???

    Maybe, but some people don't know the difference when starting out. They need some jerk like me to come and blab on about it in a huge blob of text.

    I was lucky; Graphics engines weren't a big thing like they are now[size=9px](just modding everything from someone elses game and changing a few lines of script to make your 'own' game :roll[/size] when I started learning how you program.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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