Not knowing what PS SDK is all about yet; You can now get Oxygene for .NET directly from RemObjects. They had, and might still have a sale of ALL 3 targets/editions of the compiler/IDE for a really good price.

You will be able to do Mac OS X and iOS development along with the managed .NET/Mono and interpreted (native for Android OS) Java all from one set of code and set of tools. Great set of tools for making games with all the popular platforms currently active today. It is missing the IDE for the Apple side of things, but I imagine that this will be taken care of in due time as "Nougat" (the Mac & iOS stuff) is still waiting for the beta to start.

As for consoles-proper, (Wii U, PS3, XBox 360, Nintendo DS, PS Vita, etc) I think that RemObjects just might be the guys to do it in a way that would make it practical and easy as they seem to be the most energetic and enthusiastic about pushing the envelope for newer platforms and other technology as tool developers. I would be excited to see if there was a marriage of Oxygene and consoles BEFORE official support was created.

I know XBox Live Arcade is a possibility with .NET and XNA right now.

Fire off some links and whatever conclusions you manage to find out.