I'm talking about a game server type application.

My goal for quiet some time now is to develop a nicely done and stable 2D MMORPG Game system with the ability to dynamicly add content. The engine itself is very close to being finished and now, it's time for me to figure out the best way to go about making the server program for this and i'm trying to get an understanding of what it takes to handle 100's of clients at a time.

Thanks for the links cairnswm, im going to look at them when i get home.

If anyone else has any information they could share, much appreciated!