Quote Originally Posted by Paulius
Can anyone give me the name of a component which whould extract files in the memory. Or i'll just wait for Alimonster's demo.
This is simple to obtain.. just do what alimonster said: create a small utility that write all the file you need on a single file (with the appropriate headers). Than you can load single chunks of the file in memory, for example using the TMemoryStream (great class!). With this you can load all your objects with the LoadFromStream method that is implemented in lots of classes