Do you guys think it would be beneficial to thread sockets on a MMORPG server? What happens if you have 2 different threads for 2 different connections, and both the threads recieve a command to do the same function at the same time? Would that cause problems or can you call the same function at the same time... as long as it doesnt interfere with any global variables im guessing? I also may have heard that the INDY suite does threading for you for connections, this true? Thanks!