I'm new to .net and Oxygene, and I'm trying to port one of my games to this new platform. Right now I'm stumped how to replace the OnIdle event handler that I used in Delphi. Basically I need a place to put code that will run each frame of the game (and thus render graphics, manage game logic and so on).
I found how to get key and mouse input in a Oxygene form, now I'm just lacking a onidle, anyone knows how to?