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Thread: Wizards Tactics

  1. #11
    Co-Founder / PGD Elder WILL's Avatar
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    Wizards Tactics

    Any new screenshots you could post for us?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #12

    Wizards Tactics

    New shreenshots are on the page, If you would like to, however, I can make screenshots for the pgd and send/post them here.

    BojZ
    www.bojzgames.net
    ...in pursuit of fun!
    What echoes in Eternity has been done in someone's life...

  3. #13
    Legendary Member cairnswm's Avatar
    Join Date
    Nov 2002
    Location
    Randburg, South Africa
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    Wizards Tactics

    Have you considered using the graphics from

    http://www.reinerstileset.4players.de:1059/englisch.htm

    It would suit your game quite well and is completely free.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  4. #14

    Wizards Tactics

    Tnx for the link, cairnswm! I'll start downloading the gfx right away. There will be some changes this sunday... =]

    BojZ
    What echoes in Eternity has been done in someone's life...

  5. #15

    Wizards Tactics

    Updated page. Did some cleaning on the code, added doors, rewritten LOS,...

    www.bojzgames.net

    BojZ
    What echoes in Eternity has been done in someone's life...

  6. #16

    Wizards Tactics

    Last time I tried playing the game it wouldn't draw, would you include your versions of the dlls? It was asking for SDL.

  7. #17

    Wizards Tactics

    Errr... I'm not using SDL. I'm using DirectX [DelphiX].... I've got DirectX 9.0c and it runs 5/5.

    BojZ
    What echoes in Eternity has been done in someone's life...

  8. #18

    Wizards Tactics

    It runs this time, but crashs with odd errors. It can be from moving the mouse to clicking a container.

    Overall not too bad, though certain items cannot be picked up. (haste, stones)

  9. #19

    Wizards Tactics

    The game has many bugs at this stage.

    Some items cannot be picked up because they have no effect (crystals, alchemy set).

    Sometimes moving units around in the lower part of the map can cause problems.

    The game also crashes if AI spawns on a tile with a wall or a closed door. I'm fixing that one this week, if I find the time and energy in the evenings...

    Most of the bugs are map related - I've messed up the map a bit when I was coding the map editor and not all tiles are set correctly. The medicine for this sickness would be a new map from scratch, but I'm not done with the editor so it would be waste of time and effort to fix the map now.

    One non-map related bug is melee attack - I fixed the ranged attack but the melee attack effect doesn't work now.

    There are also some bugs with treasures - they contain items that sould not be there (map issue) causing crashes.

    If you find any bugs, let me know via email.

    BojZ
    What echoes in Eternity has been done in someone's life...

  10. #20

    Wizards Tactics

    Updated page with new screenshots.

    Added some new decorative items and containers to the database.

    Also updated WT GDD with console commands and key map.

    I'm planning to do some debugging this week if I manage to find some time.

    www.bojzgames.net

    BojZ
    What echoes in Eternity has been done in someone's life...

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