Page 1 of 2 12 LastLast
Results 1 to 10 of 14

Thread: Master of Orion 2 clone

  1. #1

    Master of Orion 2 clone

    It is currently called a SpaceWar, but most likely will change in the future.

    For game information, look for master of orion 2 info
    Some things will change however, graphics, AI, Internet play, and many more changes will (hopefully) make game suit better for modern computers.

    Latest additions:
    -Sending fleets should be 100% complete
    -Omniscient race pick, fleet scanning range
    -Blocked passage through blackhole
    -Long list of starnames
    -Nebulas, that change shape realtime
    -Some combat graphics

    Download link:
    Slower host, version 3.5.2005: http://www.freewebs.com/loknar/
    Faster host, earlier version...: http://sacred.dk/user137/SpaceWar.zip

    Screenshots below..

  2. #2

    Master of Orion 2 clone

    its mighty nice :shock:

  3. #3

    Master of Orion 2 clone

    It sounds like a cool idea, however it would be cool to see some screenshots (not sure if they are on your server since I cannot access them atm)...
    Do it by the book, but be the author!
    <br />
    <br />Visit the Lion Productions website at:
    <br />http://lionprod.f2o.org

  4. #4
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25

    Master of Orion 2 clone

    Hi User137,

    Tried to access the site, but it appears either down or unaccessable for now. Perhaps if you could PM me with a few screenshot links I'll upload and post them for you.


    MOO2 was an excellent game. I wish you much success with your recreation.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  5. #5

    Master of Orion 2 clone

    its online now. i think its only up when his computer is up.

  6. #6

    Master of Orion 2 clone

    Things to remember
    1.This server and forum are up only when i choose it to be, usually from 12.00 - 03:00 in my time zone (GMT +2)

    2.There is no bad question Wink

    3.Here may visit people from outside Finland, so english will be primarily used, but finnish allowed too...

  7. #7

    Master of Orion 2 clone

    Ok, i have a screenshot available at other place now

    Latest images from game:





  8. #8

    Master of Orion 2 clone

    Edited first post, also original game host is no longer active.

    I will keep updating first post as new versions come

  9. #9
    Co-Founder / PGD Elder WILL's Avatar
    Join Date
    Apr 2003
    Location
    Canada
    Posts
    6,107
    Blog Entries
    25

    Master of Orion 2 clone

    Lookin' good so far. Nice screenies.

    Can you tell us about the technical stuff behind the game? APIs used, Sound and graphics formats, etc?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  10. #10

    Master of Orion 2 clone

    Ok. Game runs generally on (also my made) GLEngine, which is OpenGL wrapper, that includes TGLTimer component too.
    GLEngine has a simple LoadTexture-function that accepts graphics formats BMP, PNG and JPG, all with possible alpha channel.
    Basically GLEngine is only a tool for helping hard coded OpenGL (DelphiGL 1.5 headers), so game source has lots of glTranslate... and so on, GL calls. Menus and dialogs use GLMenuObjects and Delphi forms.

    About sounds, i may be forced to use DelphiX, however there is no sounds yet in game. I need some wav files first... really need help with that.

    Musics and possibly videos could be done with TMediaPlayer component, using MP3 and AVI formats. Also it would be possible to make 3D cinematics using GLEngine.

Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •