Phew, well I'm partly relieved. I thought I was going crazy.

But one thing now bothers me...

When I release my game.. it will be a binary. Will the user have to create these symlinks to SDL library? Or should it be detected somehow?

Or can I make it so that it will link to the latest version available?
This seems to be the best solution to me.

What I don't want is for the end user to have to fiddle with their system to get the game to run.