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Thread: Future Scape (MMORPG)

  1. #1

    Future Scape (MMORPG)

    Since January I have been coding my own MMORPG. Development is going well thanks to some of the advice given here

    Here is a work in progress screenshot:-

    <edit, removed link, old site >

    Clients can now login and walk around. I have made quite a lot of progress. We have proprietry image libraries, login server, message server, main server, dev kit (library and image tools, map editor, animation tool), prototype scripting engine, prototype AI engine, gfx, music, sounds etc. etc. Most of the system works perfectly at the moment, but I need to optimize some of the routines, and the worst is yet to come...

    GFX take an age to prepare, due to the fact that the engine is 2.5D. We are using LightWave 3D and other 3D packages to produce gfx from 8 different angles, which can then be imported into image libraries. Very time consuming

    I have the main character walking about (scroll tile based) the maps, I just need to display other characters now... (I had previously done this, but once I added smooth scrolling, the code needed rewritting) Finally comes the character interaction and other creatures.

    I am looking for ideas, and could do with talking to people who have experience in MMO games! We are looking for more artists, I have 2 guys working on GFX, but I am having to render stuff myself at the moment, and believe me, I would rather not

    Website should be available soon. In the meantime you can find updates on my site:- www.c5software.co.uk
    http://www.c5software.co.uk (site is being developed at the moment)

  2. #2

    Future Scape (MMORPG)

    Nice graphics. Keep up the hard work -- you're going in the right direction. Remember us at DGDev when you make your first million quid.
    "All paid jobs absorb and degrade the mind."
    <br />-- Aristotle

  3. #3

    Future Scape (MMORPG)

    Quote Originally Posted by Alimonster
    Nice graphics. Keep up the hard work -- you're going in the right direction. Remember us at DGDev when you make your first million quid.
    Will do If I make any money out of this I plan on paying where due.

    My site is down at the moment, but hopefully should be back up sometime this week. If anyone would like to register as a 'closed tester' please just ask. It would be nice to get some feedback and ideas from fellow Delphi coders.
    http://www.c5software.co.uk (site is being developed at the moment)

  4. #4

    Future Scape (MMORPG)

    Wow, looking good man. OpenGL? DX?

    I have/am considering doing a mmorpg but hadn't put a huge amount of thought into the netcode.
    Are you just going to rent out a huge amount of bandwidth?

    I have had some thoughts of a possible p2p communication but some security issues arise.

    Again, nice.

    btw, I'd be down for testing. (could you define 'closed tester'?)

    luck

  5. #5

    Future Scape (MMORPG)

    Quote Originally Posted by lucky
    Wow, looking good man. OpenGL? DX?

    I have/am considering doing a mmorpg but hadn't put a huge amount of thought into the netcode.
    Are you just going to rent out a huge amount of bandwidth?

    I have had some thoughts of a possible p2p communication but some security issues arise.

    Again, nice.

    btw, I'd be down for testing. (could you define 'closed tester'?)

    luck
    Using DirectX. Interms of bandwidth I am not sure yet... We have done some testing and it's working out at 1Kb per second per client. What kind of security issues were you thinking about? IP availability issues?

    By 'closed tester' I mean a sort of non public. not quite beta type test. We have a test team of around 25 who should be testing either this week or next.
    http://www.c5software.co.uk (site is being developed at the moment)

  6. #6

    Future Scape (MMORPG)

    Bump,

    Looking for someone with commercial game coding experience to test my alpha client. Anyone interested? Please sign up on our forum!

    Site:- www.c5software.co.uk (check out screenshots and concept artwork)

    Forum:- www.c5hosting.co.uk/C5Forum
    http://www.c5software.co.uk (site is being developed at the moment)

  7. #7

    Future Scape (MMORPG)

    o.O Gadget are you realy the gadget of mir2 scene? cant belive it lol, i see you have conntections to get stuff hehe btw. i would ask you somethink about lom..... whether you can help me and lot of peoples out may you know us lol
    take care!

    cya df

  8. #8

    Future Scape (MMORPG)

    Another bump. And yes it is me from Mir 2
    http://www.c5software.co.uk (site is being developed at the moment)

  9. #9

    Future Scape (MMORPG)

    I'm a bit late, but hey, it's never too late to say "good job"!

    Looking really nice. Sounds very ambitious but I'm pretty sure you're up to it! Keep up the good work!
    Ask me about the xcess game development kit

  10. #10

    Future Scape (MMORPG)

    Well, it's been a long while since my last post

    Thanks very much to all the people that helped me get so far. Despite sporadic development things are still moving along. It's looking very much like the game engine will be commerically viable =O

    I still have some scalability code to add in (linking world maps to other physical servers on the LAN). People can login, fight, trade, pk, hunt, collect and drop items, level up, increase stats, wear items, use the map, group, and much more. The core of the system works pretty well and I am in a phase of optimisation / rewriting some routines that I am not happy with.

    We are actively looking for modellers, as the content is what we are lacking now. If you want to help with this project please send an email to gadget@c5software.co.uk

    We are also looking for 2D graphics talent, and maybe a delphi coder to help with the auto patch, log server, and other game world tools.
    http://www.c5software.co.uk (site is being developed at the moment)

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