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Thread: G.T.A.2 Map Editor

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  1. #27
    Quote Originally Posted by hwnd View Post
    Why not very usable on 3D models?
    Because often times 3D models UV maps rely on coordinate range from 0..1. If Image Width is 257 then texture's sizeX would be 512. So right side of the texture has black stripe. That obviously cannot be used as a repeating texture, and the usable UV range would be closer to 0-0.5.

    edit: Ah it's actually not black stripe. It will clamp with border line like that right side image:
    http://i.msdn.microsoft.com/dynimg/IC142381.gif
    Last edited by User137; 20-02-2013 at 02:35 PM.

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