some better ssao :)
ssao.jpg
some better ssao :)
ssao.jpg
Had a little break from the project but it turned out that my distraction can be integrated into the engine.
behold> behaviour tree logic editor connected to the sprite's artificial brain via udp
Cool. Do you know if it works on Linux? And what's the minimal graphics card needed? I have some ideas about voxeled games...
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I think it should work on linux after some minor changes to input handling.
runs at 50-60 fps on gt 540m which isn't that great.
now working on a terrain generation:
Added 3d L-system for plant generation
As I continue to learn on the subject, I've begun to see major flaws in my design so I rather make a game than rewrite everything to make it a better engine.
Planet exploration game. Like all those other minecraft-settlers-dwarf-fortress clones that started popping around but in space
Impressive work.
Cool and promising!
Source located here:
https://github.com/laggyluk/brick_engine
I dont know why the forum/browser forces this to be a link and with %uFEFF suffix. Copy by hand to browser.
Last edited by SilverWarior; 20-05-2017 at 07:31 PM. Reason: Fixed link
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