The idea is that look where games are going now a days... Just like we can eaily make a Quake 2 in any language we wish, it matters not what language the game was made in, but that it was made and look at it. It's pretty darn close to watching a CG movie.

PGD covers the gaming industry too so there is something to aspire to... it's of a distant relation, but it has some relivance to the cutting edge technology that is out there.