Quote Originally Posted by Lightning
It seems all of you use SDL, i don't like it because it's too big so i will try with GLFW on Linux or GLScene if they get it to work, until then i'll stick to GLUT wich is included by default in the OS and i don't have to distribute it.
OpenAL seems a good choice for the audio part, i think i can convert mp3, wav to ogg so i don't have any pattent issues.
I'm not sure but I think when it comes to the patents of MP3 and games you only have to buy a license if you distribute over 5.000 copies of your game... question of course is what do they mean with distribute, freeware downloads as well or only sales!

more info here:
http://www.mp3licensing.com/

however OGG is quite nice, and 100% free to use!