Quote Originally Posted by User137
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And forgot to mention, 1024x256 textures don't work, but 512x512 do, when patternsize is 256x256 on both cases I don't know why but to me it looks like delphix loads that 1024x256 and stretches it to power of 2 -> 1024x1024 and then use same texture for all patterns just with different texture coordinates. I'd find it wiser to make own texture for each pattern...
Its solved in 1.06 up to 2048x2048 px