Hi all,

I have a strange question,
Is there a way to tile a section of texture?

To better explain, its for my GUI, all the controls are contained in a single texture as you do.
How ever i want to be able to tile the forms background image, which for example could be at position X:20,Y:80 in the texture and X:50,Y:50 in size, but if i had a window with a background canvas of say X:30,Y:80 i want to tile the background image and not stretch it in any way..

Is this possible?

I had a try using scale but of course this scaled the texture coords too...