:arrow: I really need an introduction into 3D programming. Right from the start, setting up the vertices, polygons etc.
:arrow: This should then be expanded into using models in the game.
:arrow: Then adding animation sequences in the model that can be used in the game.

From a 2D development point I think I am happy with what I have worked out for myself.

:arrow: With AI I need a good intro article on Genetic Algorithms and Neural Networks that isn't purely theoretical but actually explains what how to create it and how to use it for practicle game related problems.

The articles I want to write are
:arrow: Some articles around RTS development (2D)
:arrow: Something more on Web Services
:arrow: Something on writing an online meeting area for your game
:arrow: File security in game - checking people dont mess with your data files
:arrow: Simple fast in-memory databases for games

Edit to add:

:arrow: Make multilanguage configuration files
:arrow: form inheritence (very powerful but not well understood) - includes customized look and feel