that's even a better solution!
However to reply here to your post at the general forum, dximagelists are indeed very slow, so you might even get an extra speedboost from using a normal TDirectDrawSurface array... Your choice of course!
that's even a better solution!
However to reply here to your post at the general forum, dximagelists are indeed very slow, so you might even get an extra speedboost from using a normal TDirectDrawSurface array... Your choice of course!
Do it by the book, but be the author!
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