Quote Originally Posted by SilverWarior View Post
If you are only concerned by jump height values and such then simply don't hardcode them into your code. Use global variables instead. And yes you can populate theese global variables by loading information from some external file. Using INI files for this would probably be the easiest way.
That was just an example. Ideally I want to dispatch all game logic into PascalScript files and make engine do things like managing sprites, tile map data and game states (as in state machine). Plus, of course rendering.