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Thread: FMOD to replace DelphiX audio

  1. #1

    FMOD to replace DelphiX audio

    Been playing with FMOD recently, and am very impressed. Has anyone used this? After rooting around the help for a while, it appears I should be able to easily transfer all of my sound routines to FMOD, and gain an extraordinary amount of extra functionality also - and thats not mentioning the music capabilities.

  2. #2

    FMOD to replace DelphiX audio

    Yeah FMOD is definatly a nice way to go. You could also consider using the BASS sound library http://www.un4seen.com/ . Its just as good. i find it uses a lil less CPU power to perform the same. How ever i dont use advanced sound features
    Homepage - http://incubii.port5.com

  3. #3

    FMOD to replace DelphiX audio

    Hi nzo2,

    I am using FMOD in my dogfight compo entry for the first time. I did not need a day to implement 3Dsound (which really sounds 3D :lol: ). Great library!

    Regards,
    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  4. #4

    FMOD to replace DelphiX audio

    FMOD rocks actually! I have mentioned it before, we wanted to use it in the audio engine for Baslisk, but we steered away from it since it's only freeware for freeware use! But for a freeware game it's definately one of the best solutions!
    Do it by the book, but be the author!
    <br />
    <br />Visit the Lion Productions website at:
    <br />http://lionprod.f2o.org

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