Hey everyone! Glad the sites back up...


Ive got a bit of a question... How would you guys go about saving data to a file (for say data for a Map file for your game)? My map file uses alot of dynamic arrays so you cant just save the type or anything. How i've gone about doing it is simply setting up a string and filled it with all the data i need, split up by dilimeters i can later split when i need to load, and just save that string's data. Is there a better way to do this? Maybe more professional and not so tacky.


Thanks!