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Thread: WIndows, Linux and Mac's

  1. #1

    WIndows, Linux and Mac's

    I've got a game I'm working on, so far it compiles under Windoze and Linux without too much hassle.. But I'm wondering what sort of issues I'll come up against when I try to compile on a mac (the first issue being... me not having a mac)

    I know Nothing about Macs apart from they look nice..

    Linux has shell scripts and the Loki installer, Windows has install shield.. What does a Mac use for installing software.

    I know it's an open ended question, but I'd like to know peoples experiences of working with Cross platform games on the Mac... I'm not after a specific response.

  2. #2

    WIndows, Linux and Mac's

    I also have not used them, but Jason Bell, who got JEDI-SDL working on MacOS X, I can confirm that MacOS does have the concept of Dynamic Link Libraries, but as per a thread on FreePascal, I am trying to find out if FreePascal can talk to the *.dylibs without minimul changes in JEDI-SDL.
    FYI, Jason got it working using Static Linking on MacOS X.

    As for installs, I would try and use the unzip and run process if at all possible, but hopefully some real MacOS people will answer that aspect of it.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

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