Quote Originally Posted by jamesa
Hello,

I am developing a simple online card game. What do you think is the best method? using TCP or UDP?
A card game doesn't suffer for a little latency, so i suggest you to use TCP, which is easier and reliable.

What is a good network component for this kind of games? I plan to use INDY. Any other better one?
Well, Indy or manual socket If you don't have particular needs i suggest you to use Indy.