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Thread: TSS Demo

  1. #11

    TSS Demo

    Quote Originally Posted by Delfi
    Quote Originally Posted by xGTx
    Cool I got it to compile and work. Now im going to make the cars super fast
    ehh.. the car handling data is stored in the car objects themself..

    Yea i just noticed... Can i edit the car objects?
    I have a 2005 CRF 250 so <^>(>&lt<^>
    <br />http://www.gtrpg.com/

  2. #12

    TSS Demo

    The OBJ files are in a custom format. But we have the source, so we could create an editor for the files if so inclined.

  3. #13

    TSS Demo

    You inclined shall you be
    Homepage - http://incubii.port5.com

  4. #14

    TSS Demo

    Anyone think there is any mileage to be gained by adding ODE or Newton as a phyics engine to it?
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  5. #15

    TSS Demo

    Quote Originally Posted by savage
    Anyone think there is any mileage to be gained by adding ODE or Newton as a phyics engine to it?
    it already has a physics engine and pretty good one and written in delphi

    but implementing newton shouldn't be so hard..

    now who is going to port ti over to linux and opengl?
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  6. #16

    TSS Demo

    I command you to be inclined to make an object editor! And i command you to be inclined to not drop this game, as it has unbelievable amount of potential. I mean, dang... This ALREADY is at the footstep of being just as good of an engine as the Grand Theft Auto 3 + series.... So impressive...
    I have a 2005 CRF 250 so &lt;^&gt;(&gt;&lt&lt;^&gt;
    <br />http://www.gtrpg.com/

  7. #17

    TSS Demo

    i've forwarded the request to aukiogames

    i'm not going to work on it, i got my own project - Top Down City
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  8. #18

    TSS Demo

    I think the engine could be used to write a Syndicate/Syndicate Wars clone. That would be awesome.

    But the first priority should be to port it OpenGL and then Linux and MacOS. Once the OpenGL part is done, the OS part should be fairly straight forward.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  9. #19

    TSS Demo

    Any progress? Anyone?
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  10. #20

    TSS Demo

    Anyone ever play the game "Driver"?

    I'm still downloading the file.. but I hope it's like that game. If it is, I'd be inclined to start working on this game, even though I have NO knowledge about game programming.
    http://z505.com

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