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Thread: PGD DogFight Competition comes to a close...

  1. #11

    PGD DogFight Competition comes to a close...

    @Mad_Aeon :
    I hope you didn't see my opinion as an insult. If that's the case then I'm sorry for that. But then again take the above as my personal opinion.

    @savage :
    I don't mind if someone patches his game as long as it doesn't mean that he includes a whole bunch of new stuff, so I'm not having any problems with the update to Area52.

  2. #12

    PGD DogFight Competition comes to a close...

    @Sasha
    I respect your opinion, and it didn't offended me at all
    PS
    Nice entry, very good UI too. Did you make it all or was a team work?
    I think it is probably the best entry and will probably win.. (my opinion here)

    @Savage
    No problems for that update, at least not in this case..

  3. #13

    PGD DogFight Competition comes to a close...

    When can us none-judgest try em out? I vote now!!!


    NVM! I found it ^_^
    I have a 2005 CRF 250 so <^>(>&lt<^>
    <br />http://www.gtrpg.com/

  4. #14
    Legendary Member cairnswm's Avatar
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    PGD DogFight Competition comes to a close...

    Some games I cant download - the download is like 100KB instead of full size (DragonDuel and AirBlast)

    Some games are obviously too high spec for my Notebook (Centrino 1.5, 1GB RAM, 64MB Intel Extrmem Graphics for Mobile) and just dont run at all - SodomaLite - and some are so slow it doesn't work - MadAeon.

    I dont have a RAR extractor - will find one shortly

    This left me with
    Comic, MSX, Marcus to look at

    Comic is weak, slow to load but actually quite fun when it starts and you've worked out how to move the objects. Needs different text colors and things. Nice smooth animation but not enough instructions.

    MSX - was fun but how do I track the enemy like he does me - can he even miss. Nice smooth scrolling. Some nice AI in the enemy spaceship.

    Marcus - sorry I dont like FPS games. Couldn;t work out eaily how to move. It changed my screen resolution when going full screen, and endless access violations on closing. When the enemy found me he stood in front of me and just let me shoot him dead .
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  5. #15

    PGD DogFight Competition comes to a close...

    cairnswm, you can find the AirBlast download at http://glscene.sourceforge.net/index.php, maybe you'll have better luck downloading from there.

    Of all the entries, I had crash issues with the two dgdev entries until I turned off sound, at which point the dragons one runs, but the tanks one still crashes after the basilisk logo. The tank game goes a little bit further with software mode, but as nothing seems to be able to move I'm not sure it's really okay... I'll try on another machine later (this one was an AXP with a GF3).
    For the MindNever entry, I'm essentially stuck in the UI, I tried starting two instances on the same machine, but they did not seem to find each other. Is there a console or "cheat" of some kind to enter it with a single player?

    More comments at a later time

  6. #16

    PGD DogFight Competition comes to a close...

    Quote Originally Posted by cairnswm
    MSX - was fun but how do I track the enemy like he does me - can he even miss. Nice smooth scrolling. Some nice AI in the enemy spaceship.
    Well you can always find where the enemy is by following the red arrow on the top right of the screen
    If you save your data in a proprietary format, the owner of the format owns your data.
    <br /><A href="http://msx80.blogspot.com">http://msx80.blogspot.com</A>

  7. #17

    PGD DogFight Competition comes to a close...

    Quote Originally Posted by Mad_Aeon
    @Sascha
    I respect your opinion, and it didn't offended me at all
    PS
    Nice entry, very good UI too. Did you make it all or was a team work?
    I think it is probably the best entry and will probably win.. (my opinion here).
    No, it was entirely done by me, except for the aircraft models and the music wich were both freeware / public domain (but I still asked both makers about using them in my game), so only I worked on that entry. But I must admit that some things went very smooth, and e.g. the UI came along very well and just turned out to be rather nice (I had games were it took months to get a nice UI, this time it took only some days).

  8. #18

    PGD DogFight Competition comes to a close...

    Quote Originally Posted by cairnswm
    Some games are obviously too high spec for my Notebook (Centrino 1.5, 1GB RAM, 64MB Intel Extrmem Graphics for Mobile) and just dont run at all - SodomaLite - and some are so slow it doesn't work - MadAeon.
    you should be able to run it on that machine, 'cause i menage to start it on my duron1.2G, 384MBRAM, GeFx2 32Mb, and runs ok on 640x480 in fullscreen.
    [greent/mindnever.org] - [www.mindnever.org]

  9. #19

    PGD DogFight Competition comes to a close...

    @cairnswm: weird there's a download error. In any case, you can give a try at DragonDuel from there : http://www.momorprods.com/dragonduel/

  10. #20

    AREA52 - Please dig deeper...

    [*]Area52
    A bit too far off the dogfight theme for my taste, but still a great entry
    "2 entities fighiting each other, from bacteria to solar systems.." :shock:

    ... since the AI is not very entertaining and most of the time just kills you cause he can fire so fast.
    Ever player Q3,Serious Sam, or UT ? :shock:
    Yes on harder level the enemy ha a faster gun, but you can always change the difficulty level. I managed to frag the bot on the Inferno level. Anyone else did?
    And hey! You have the rockets! Go get the ammo on the middle bridge, press key "2" to choose the rocket launcher, fire the trigge, admire the magnificent explosion effect, and the physical reaction on close objects, like barrels.
    Also you should consider that the featured AI is able to drive the bot in a 3d scenario to find the player wherever he hides searching the shortest path possible, avoinding and jumping obstacles , climbing stairs,walking on roofs, looking for health powerup when he's too weak.


    I hope the judges will take this in consideration.

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