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Thread: War 'n Rog

  1. #11

    War 'n Rog

    Yep, right!

    And in addition to this, they could ambush from under the trees. The bird-view is excellent for such ambush-techniques...
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  2. #12

    War 'n Rog

    So how's it all going? I hope your are still motivated and still working on the game .

    AV alert : If you hold down H until you run out of health, the demo crashes and hangs. Needs the TaskManager to kill it.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #13

    War 'n Rog

    Hi

    I am just playing around with the player-class and implemented the independend movement of torso and legs. Works quite good I think.

    I will upload a little demo of the "improved movement" without any other thinks like surroundings, items etc.

    Why? Because then you can tell me if it's ok the way I am doing :lol:

    If so, I will implement the movement changes to the War 'n Rog source.

    Be patient... I need one or two more days to do the rest of the graphics...

    I also made changes to the players graphics. Now the animation for each movement fits in a 256*256 Texture. So I get 16 frames per movement (walk, run, throw, etc.) Thats enough for a character size of 64*64 to look smooth. This makes things more easy to control.

    Ok, thats it for now... I am on it, but will fly to Miami for 10 days next week. So there will be a little delay with further improvements, cause I have to do some work for another project I need in the USA.

    Greetings,
    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  4. #14

    War 'n Rog

    @savage:

    Good to know... the "h" key will be deleted anyway. It was just for testing the health bar display. I think I forgot something like

    health := max(0,health);

    But thanks for the info.


    Yes, I am still motivated, but the problem is always the same....

    Job, Kids, girlfriend, other projects etc... it's a pitty that one is not able to do what he wants (in this case me!)

    Oh and there is another big factor which kills my spare time.... the factor is called world of warcraft :lol:

    Greetings,

    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  5. #15

    War 'n Rog

    Thought you might gain some inspiration from this game. It is a Playstaion Portable game called Untold Legends: Brotherhood of the Blade. Got to this page...
    http://www.us.playstation.com/games.aspx?id=ULUS-10003
    and click on the "Media for this game" link and watch the movies.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  6. #16

    War 'n Rog

    that looks just f-in amazing!
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

  7. #17

    War 'n Rog

    Here's another game which is more like a real-time strategy D&D game that is really cool. Just played the Single player demo. It's claimed features are...
    * Control any of three different armies: The Empire (knights, wizards, elves), The Beast (ogres, trolls, lizardmen), and The Fallen (dark elves, fallen knights and creatures of the deep).
    * Wage war on two fronts simultaneously ?¢_" above and below the surface ?¢_" with a unique dual layered map system.
    * Stunning 3D visuals bring the characters and environments to life.
    * Immerse yourself in a fully interactive world: Blow up bridges, create avalanches to take out your enemies, cause subterranean lava flows to erupt aboveground, and dig tunnels from the surface into the caverns below.
    * Engage the enemy with an army of up to 200 units for massive real time battles.
    * Change the landscape of both the surface and underground by deploying units, such as Miners, and casting spells, such as Earthquake and Volcano.
    * Single-player includes a three part campaign and skirmish mode to battle computer-controlled players.
    * Go online and play in one of four multiplayer modes: Melee, King of the Hill, Mission, and Free-for-all.
    But all of these are not in the Single Player demo. Anyway the game is called Armies of Exigo

    The interesting thing is that even though this game is 3D, it really is awaste of CPU. This game would sell just as well if it was 2D and there would be more people buying it cause it would require a lower spec machine. Anyway, I really hope these couple of posts inspire you to keep working on your game. I'm sure yours can be alot better.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  8. #18

    War 'n Rog

    Dirk, is everything ok? You seem to have disappeared.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  9. #19

    War 'n Rog

    Hi there,

    I just wanted to tell you all that I am still alive :shock:

    I had several things to do in the past, was kinda busy, so I didn't had any time to go on with my Delphi-Projects and so, the War'n Rog Project stopped too.

    But as Sascha already said, the rainy days are coming, and I guess that I am coming back to screen now

    What I want to mention is, that the War'n Rog Project was developed with Asphyre (not Pro). At the moment I am waiting for Asphyre Extreme to get new possibilities to bring features into the game. This means, I am not coding on it, since Asphyre Extreme will not be backward compatible. I have some ideas for the game which really need 3D-Support and so I am very excited of the first release of Asphyre Extreme.

    Lifepower and his crew do a great job out there and I hardly can wait to get my Asphyre Extreme.

    Cheers,
    Dirk
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  10. #20

    War 'n Rog

    WoW, Great to hear that everything is ok. Had me worried.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

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