Here ya go: nate_bsp.zip (153K)

One approximately converted BSP tutorial for ya . Apologies for the delay, btw - I've been playing megadrive games on an emulator pretty much non-stop :roll:

Cursor keys = move
L = toggle wireframe view
B = show bounding areas for nodes or whatever

[rant]
A side note about that tutorial: BAD NAMES FOR VARIABLES :evil: Why did Nate call something "n" when he mean "normal"? Why "v" instead of "vertices"? Why "flist" instead of "facelist"? Why "d" instead of "distance"? Dammit, don't let me catch any of your code looking like that [points to each DGDev member in turn]. If I do find that... there will be consequences :evil:.
[/rant]