Hi,

i'm quite experienced in directshow programming, but an bloody beginner in Direct3d/OpenGL coding. I started developing a simple Directshow Render Filter which does not render on a Directdraw Surface/Overlay. It works fine with GDI Output, but i would like to add the ability to render either on a opengl window or direct3d. Does someone has experience or a simple source application which deals with rgb/yuy2 images -> texture?

Peter