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Thread: sodomaLite: update

  1. #21

    sodomaLite: update

    Quote Originally Posted by alexondr
    at last! :)
    Theorectically, experimentally and practically proved: Just be patient and dogged enough - and coder will do anything you want! :wink:
    vaistinu! :-)
    [greent/mindnever.org] - [www.mindnever.org]

  2. #22

    sodomaLite: update

    So guys, it's been a while, you working on anything new?
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #23

    sodomaLite: update

    Sodoma? ouch. :shock:

  4. #24

    sodomaLite: update

    Thanks for asking At the moment, I work on it very hard! It will be my Final Project for University Diploma, and I hope to finish what I planned before I go to army (on 1.12)

    Anyway, there are many new features in NODE (multimedia&game engine sodoma uses) like: morph-based animations, skeletal animations, new stable network architecture, fully skinnable and highly dynamic GUI system... I hope that some alpha version of new sodomaLite v2.1 to be available somewhere at the end of this week for download.

    So, stay tuned
    blog: http://alexionne.blogspot.com/

  5. #25

    sodomaLite: update

    Great! Thanks for keep us updated.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

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