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Thread: DelphiDoom 1.1.3.489 (beta)

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  1. #1

    Smile DelphiDoom

    EDIT:
    Latest version: 1.1.4 built 552
    Latest Download: http://sourceforge.net/projects/delp...w.rar/download


    DelphiDoom is the complete recreation of the old game Doom by id software using the Delphi programming language.
    Latest official release was about 3 years ago (version 1.0.2.383)

    Now, after a long time I managed to make a good update to my DelphiDoom project and now is the time for a public beta.

    Most noticable new features are:

    -Support for external md2 model replacements for sprites. (OpenGL only)
    -Dynamic lightmaps. (OpenGL only)
    -Support for external high-resolution sprites. (OpenGL only, ignored if you use md2 models)
    -A lot of bug fixes and speed optimizations.

    Download link: https://sourceforge.net/projects/del...b.zip/download (EDIT: This is an old download)

    Inside the zip file you can find:
    -Complete source code (DelphiDoom, DelphiHeretic, DelphiHexen)
    -Shareware game data
    -Models for Doom
    -Change log

    Instructions:
    After downloading unzip the file.
    -To run DOOM in OpenGL mode locate the bin\Doom folder. Run gldoom32.exe.
    -To run DOOM in software rendering mode locate the bin\Doom folder. Run doom32.exe.
    -To run HERETIC in OpenGL mode locate the bin\Heretic folder. Run glheretic32.exe
    -To run HERETIC in software rendering mode locate the bin\Heretic folder. Run heretic32.exe
    -To run HEXEN in software rendering mode locate the bin\Hexen folder. Run hexen32.exe ([s]sorry, no OpenGL version for Hexen[/s] )
    -To run HEXEN in OpenGL mode locate the bin\Hexen folder. Run glhexen32.exe

    Attached screenshots are using the DooM Hi-Res Texture Pack (http://dhtp.freelanzer.com/?page_id=17)

    Enjoy!
    Attached Images Attached Images
    Last edited by Jimmy Valavanis; 20-03-2013 at 06:42 AM. Reason: Project updated!

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