[quote="Almindor"]We need atleast one programmer for each library since most FPC header units are still static ]

I think my point about using well established libraries was lost somewhere here...

Have a look at these sites:

JEDI-SDL -- http://www.delphi-jedi.org/Jedi:TEAM_SDL_HOME
Clootie's Translated DirectX Headers --http://clootie.narod.ru/
noeska's OpenAL AND OpenGL Headers -- http://www.noeska.com/en.aspx

I am quite sure that if you look well enough you'll be able to find other OpenGL headers of the same make-up(DGL Headers perhaps?). Why try to re-invent the wheel needlessly? Notice how these packages, libraries and suites already make use of the APIs dynamically and work under Free Pascal already?

Also take notice how they are updated by other already commited individuals who update their own work? We don't even have to do all the work, it's done and continued to be done for us! It just makes too much sense! :lol:


I'd like to help with hosting and the odd task here or there. But only if it turns out to be a Game Development Edition/distrubution or branch of Lazarus. Otherwise my time can be better spent elsewhere, sorry to say.