Hi there,

note: i use Delphi and OpenGL for programming

how to make a slide collision between 2 or more 3DS Objects?
for example:
-i have a player(3DS or something)
-i have a world(1 3DS or more created to 1 world)

i dont need a 3DS to 3DS collision detection, it will also
work with a Sphere or Cylinder collision detection.
but i need a SLIDE effect!

ive thinking a lot, but dont get an answer, at time my head will explode :roll:

Thanks a lot for help
Daikrys