Originally Posted by
wagenheimer
Actually I use Lazarus+Freepascal for Mac/iOS port of my games, but It was so complicated to install and configure everything which I'm afraid of if I format my MAC I would not be able to configure everything again! =P. And actually debugging works for me, but It's a pain! To add an Breakpoint in my pascal code, I need to create a call to an Objective C function, add the breakpoint on the Object C function, run the game, stop in breakpoint of the Objective C function, Use the Call Trace (which does not works most of the times) to find my Pascal source code and so add the breakpoint there! I really hope Embarcadero created a more intuitive environment to create iOS applications with Delphi.
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