Hi everyone

I don't want to start a long thread rhere, but I'm just about to implement the physics in a little simulation I'm doing. I have been using ODE, but now that Newton targets Mac OS and Linux I was thinking of swaping.

My main question is which system will handle the most number of objects in an accurate manner, I'm talking 1000's of objects with simple sphere collision detaction.

I will be doing sometests in the near future myself, but I'd like ot get some input based on the experiance people have.



Dean