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Thread: Scorch an Island

  1. #11

    Scorch an Island

    One other suggestion. Could you add tool-tips for the ingame icons. This will really help the newbie game players to get up to speed.

    Btw, I have just posted a news item about the game on the main page.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  2. #12

    Scorch an Island

    savage: Actually the engine has OpenGL renderer. But it slow a little (comparing to DX one) and has some problems with colors because in DX colors in vertex buffers are stored as ARGB, but in OpenGL as BGRA.
    But it's all solvable...
    Probably I will use SDL for sound and network.
    Thank you for posting on main page.

    WILL: How about ease of use? I heard Linuxes are more user friendly than XP now. Is it related to Debian?
    And which distribution is most popular? RedHat?

  3. #13

    Scorch an Island

    Quote Originally Posted by Mirage
    WILL: How about ease of use? I heard Linuxes are more user friendly than XP now. Is it related to Debian?
    And which distribution is most popular? RedHat?
    Depends who you talk to. My personal opinion, after setting up a Linux box for a Subversion server here at work, is that XP still wins in the ease-of-use stakes by a long shot.

  4. #14
    Co-Founder / PGD Elder WILL's Avatar
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    Scorch an Island

    Quote Originally Posted by Sly
    Quote Originally Posted by Mirage
    WILL: How about ease of use? I heard Linuxes are more user friendly than XP now. Is it related to Debian?
    And which distribution is most popular? RedHat?
    Depends who you talk to. My personal opinion, after setting up a Linux box for a Subversion server here at work, is that XP still wins in the ease-of-use stakes by a long shot.
    Yes, XP is still the happy friendly-go-lucky OS that we are all used to these days. And if you want to just basically plug and play right away, I agree with Sly, it's probably easiest. However Linux is not so far behind, provided you have a good GNU/Linux guy that sets you up well with everything you need at the start.

    If you want to go with more popular distros I'd say that this includes; Debian, SuSE, Mandrake and Gentoo. Gentoo seems to be what some istros have failed to be... a plug and play easy use Linux like XP is to Windows. Have not tried it personally so I can only speculate for now.

    RedHat is more or less a relic of it's former self. They renamed their 'personal edition' to Feldora Core and tried to recouperate it from what they did to try to commercialize Linux. But if you ask me the damage has been done and it's spoiled goods with all it's electronic licenceing and popup shareware-like garbage gunking it up. It also as a major drawback was also VERY slow to keep up with current WIDELY USED packages like PHP, MySQL, Apache, etc...

    Compiler-wise; Extra work might be required to get FPC or Lazarus working on Debian however, but I find that it is the golden egg of the lot. [size=9px](Just my personal oppinion!)[/size]
    Jason McMillen
    Pascal Game Development
    Co-Founder





  5. #15

    Scorch an Island

    I recommend you developing it on Gentoo. I <3 Gentoo.
    I have a 2005 CRF 250 so &lt;^&gt;(&gt;&lt&lt;^&gt;
    <br />http://www.gtrpg.com/

  6. #16
    Legendary Member cairnswm's Avatar
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    Scorch an Island

    This game was reviewed in the latest GameTunnel indie review:

    http://www.gametunnel.com/html/secti...ticle-122.html
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  7. #17
    Co-Founder / PGD Elder WILL's Avatar
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    Scorch an Island

    Well it's good to see that it can be put up and compared to the original dispite the harsh criticizem that all games usually receive.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #18

    Scorch an Island

    Reviews are often very useful just like any feedback.

    BTW: We have just released version 1.1 with internet play capabilities.
    It's time for marketing now...

  9. #19
    Co-Founder / PGD Elder WILL's Avatar
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    Scorch an Island

    Hey, keep us posted. Maybe it'll become the next Soldat?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  10. #20

    Re: Scorch an Island

    Quote Originally Posted by Mirage
    Hi,
    This is my recent game written on Delphi.
    It's a 3D turn-based tank game similar to good old Scorched Earth.
    It's finished and distributed as shareware.
    Now I'm working on Linux and Mac versions.

    ]Download (4.7 MB)[/url]
    Description and Screenshots
    Hey!!!
    Really nice game!! I saw it already on a cd-rom of a games magazine on which were a few shareware games!!!

    Jonas

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