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Thread: Game dev with Pascal

  1. #1
    Legendary Member cairnswm's Avatar
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    Game dev with Pascal

    Hi All

    I have been given the go ahead to do a series of articles about how to develop games using Delphi/FreePascal. For the first series I was thinking of doing something like my Wumpus Hunt game over 4 articles.

    I think it should be FreePascal (Can be included on magazine DVD), Lazarus using Jedi-SDL.

    Article 1 - setting up the Screen, Loading an Image, Display an Image
    Article 2 - Making the game work, Image Management, Input handling
    Article 3 - Game States, Intro Screen, Game Over Screen
    Article 4 - Converting to use OpenGL, Packaging the functionality into classes.

    I think it best to stick to the standard SDL calls so that its easy to read and quicker to follow for starting programmers.

    My idea is to have the articles written and complete by the end of July and then send them to the Magazine.

    I'd love any feedback you have on my proposed articles.

    Cheers
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  2. #2

    Game dev with Pascal

    Sounds good!
    But what about your entry for the GDnet compo? Surely you're not going to abandon it, are you? :shock:

  3. #3
    Legendary Member cairnswm's Avatar
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    Game dev with Pascal

    No I wont be giving up on that idea. At the moment I am finishing up an entry for the onGameDev contest.

    I have actually got in contact with a modeller here in South Africa thats working with me on the RTS idea
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  4. #4
    Legendary Member cairnswm's Avatar
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    Game dev with Pascal

    I dont think I made it clear enough in my original post that these articles are for a Local Gaming Magazine (www.nag.co.za).

    I think Article 4 should be
    Artcle 4 - Animating the Wumpus, Adding Sound

    I'd also like some people that would be willing to proof read for me. Someone that would be brutally honest - and not willing to hold back on any positive or negative comments.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  5. #5
    Co-Founder / PGD Elder WILL's Avatar
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    Game dev with Pascal

    This is excellent news William!

    Anyway I can get a copy of the magazines?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  6. #6
    Legendary Member cairnswm's Avatar
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    Game dev with Pascal

    You could subscribe

    Otherwise I'll buy copies and send to you. Any specific reason you want the magazines as opposed tot he articles.

    Its a very gamer specific magazine - very little technical aspect of gaming covered. I got the go ahead as they 'are always looking for more content'
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  7. #7
    Co-Founder / PGD Elder WILL's Avatar
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    Game dev with Pascal

    Mostly the articles. :lol: What can I say... I'm a fan.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #8
    Legendary Member cairnswm's Avatar
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    Game dev with Pascal

    I'll find out if I can post them here a month after they have been published or something.

    My current planning:

    Article 1

    How to set the screen mode.
    How to exit the program on a ESC key
    How to load an image
    How to set up a game loop
    How to display the image inside the game loop.


    Article 2

    How to load multiple Images (Will use an array for easy understanding)
    How to display these images on the screen
    How to detect a mouse click
    How to respond to the mouse click
    How to respond to make the game end when the Wumpus is found

    Article 3

    How to use game states to show an intro screen, game screen and a game over screen
    How to use a procedure to display different screens
    Font management (Using SDL?¢_Ts Sfont classes)

    Article 4

    How to add animations to the Wumpus
    How to make the Wumpus respond to the player
    How to add sound to the game (using SDL_Mixer).

    All using SDL
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

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