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Thread: Dragon Flight

  1. #1
    Legendary Member cairnswm's Avatar
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    Dragon Flight

    My entry for the OnGameDev Spring Contest is Done :lol:

    Here is a screen shot:



    I have packaged everything as a download here:
    http://www.cairnsgames.co.za/downloa...agonFlight.zip

    Id like someone tocheck that all the required DLLs are there and that they are working. As sure as I am sure that this release file is correct I will also release my full source code.

    This game is the first to use my new OpenGL Bindings with SDL. Quite honestly I didn;t notice a difference between my old S2DL and the New one except for worrying about the Power of 2 limitations of OpenGL.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  2. #2

    Dragon Flight

    Runs Fine on my machine . Impressive in the time you managed to put it together.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #3

    Dragon Flight

    Lacking zlib.dll. :)
    Game-Dev Journal: http://skirmish.dreamhosters.com/devlog/

  4. #4

    Re: Dragon Flight

    Quote Originally Posted by cairnswm
    ...except for worrying about the Power of 2 limitations of OpenGL.
    I have never had a problem with that because I have always made images to a power of two size because back in the old days, that was the done thing. I guess I just never got out of those old habits.

  5. #5
    Legendary Member cairnswm's Avatar
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    Dragon Flight

    Savage: The sound is using my SDL_mixer wrapper :? Why it suddenly works - I dont know however:

    I don't know if this is just my laptop, but the sounds in all your games have been really wierd. They seem very static-filled and "jerky" when played back. Certainly doesn't sound the same as the wav files
    From another site I posted the game. So obviously there is something wrong somewhere.

    Everyone:

    Thanks for the feedback.

    I will add zlib and reload a bit later. My wife made a few suggestions as well as the guy that gave the feedback above.

    The power of 2 is just a mental change you need to make when creating the textures. I'm finding it wastes a lot of space (ie 1024x1024 for the dragon instead of 1024 x 576 which would have been big enough). Of course that means learning to use the texture space better and put multiple sprites on one texture..... :lol:
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  6. #6

    Dragon Flight

    A couple things I noticed.

    - I too experienced the "static-filled and "jerky" sounds, like the person in the other forum mentioned.

    - It appears as if you are creating the enemies inside the viewing area. This looks a bit odd to me.

    - The text is placed below an archer.

    - The shadow of the firebolt is nicely done, but it's placed incorrectly when it collides with an archer.

    - You are talking about gold in the introduction, but I haven't seen any in the game. (I take it, it's at the end, but I didn't make it that far.)

    - The scenery is very dull. Soms trees, a few bulidings or ruins would help a lot.

    - when progress is at around 4695 and 5866 some tiles are placed wrong.

    - Where's the castle? I gave up the hunt after 6200.

  7. #7
    Legendary Member cairnswm's Avatar
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    Dragon Flight

    - It appears as if you are creating the enemies inside the viewing area. This looks a bit odd to me.

    Mmm, I also saw this this morning. Bit difficult to fix now. Might have a quick look

    - The text is placed below an archer.

    Didn;t think of that

    - The shadow of the firebolt is nicely done, but it's placed incorrectly when it collides with an archer.

    Will Check

    - The scenery is very dull. Soms trees, a few bulidings or ruins would help a lot.

    I could maybe add some trees. As you progress you get more and more archers. Maybe early in the game its a Archer or a Tree. Later on there are enough archers to keep your eyes busy. The next verison has 4 colors of archers.

    - when progress is at around 4695 and 5866 some tiles are placed wrong.

    Actually the map is random There are 10 different 20 line tile sets. This can come up anywhere - I still need to fix this

    - You are talking about gold in the introduction, but I haven't seen any in the game. (I take it, it's at the end, but I didn't make it that far.)
    - Where's the castle? I gave up the hunt after 6200.

    All those are sort of a wish list I had. The new game has changed the intro message.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  8. #8
    Legendary Member cairnswm's Avatar
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    Dragon Flight

    New version posted. Same location:

    http://www.cairnsgames.co.za/downloa...agonFlight.zip

    Added all suggestions that were easy to do. Plus a few of my own changes I've added the trees - I'm not sure they work....
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  9. #9
    Legendary Member cairnswm's Avatar
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    Dragon Flight

    Fixed the archers and trees coming onto the screen. Probably get more of them standing in the water instead...

    No more time. This development is now officially over.

    Final version is at:
    http://www.cairnsgames.co.za/downloa...agonflight.zip

    The source code is at:
    http://www.cairnsgames.co.za/downloa...nflightsrc.zip

    As with most of my games this source is released completely free, no strings attached.

    Requires Delphi (should compile in freepascal), SDL and JEDI-SDL with OpenGL units.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  10. #10

    Dragon Flight

    I get an error when I try to download your newest version

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