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Thread: Blueberry 3D Desktop

  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    Blueberry 3D Desktop

    The Blueberry 3D Desktop project is a rather interesting concept. David Caouette, it's creator, invisions replacing your traditional flat 2D desktop with a 3D engine interface.

    Development is under Delphi using OpenGL and the Win32 API it's self.

    However development of the project has been delayed for mor than a year due to a lack of available 3D resources to work with. The author is asking if anyone would be willing to help or contribute to contact him via the project site. He is willing to hold off on closing the project for now. Anyone willing to help has until the 1st of August to help get the project back under way.

    <center>[img]files/news/2005_06_27_blueberry3ddesktop1.jpg[/img] [img]files/news/2005_06_27_blueberry3ddesktop2.jpg[/img]
    [img]files/news/2005_06_27_blueberry3ddesktop3.jpg[/img] [img]files/news/2005_06_27_blueberry3ddesktop4.jpg[/img]</center>


    For more information about the Blueberry 3D Desktop go to www.blueberry.co.nr
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2

    Blueberry 3D Desktop

    Looks very interesting, years ago I dreamed about such desktop I'll try it at home
    http://www.kaldata.net

  3. #3

    Blueberry 3D Desktop

    The graphics isn't realy good and it doesn't look usefull anyway.

  4. #4
    Co-Founder / PGD Elder WILL's Avatar
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    Blueberry 3D Desktop

    Well thats sort of the point though. The graphics aren't very good. It's in development. They need better graphics guys on their team to help continue the project.

    As far as usefulness, maybe with a different set of interfaces besides keyboards, mice or joysticks you could go through this type of GUI much easier. Some sort of gyro or handheld device maybe?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  5. #5
    Legendary Member cairnswm's Avatar
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    Blueberry 3D Desktop

    Longhorn was supposed to come out with a 3D interface. From the screen shots I've seen its not quite at this sort of depth.

    I also think - whats the point - but thats exactly the same thoughts I had when windows came out and replaced DOS
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  6. #6
    Co-Founder / PGD Elder WILL's Avatar
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    Blueberry 3D Desktop

    I've seen this sort of desktop tried once before some time ago. It was a DOS program and it had a similar representation of icons and folders. However it's usefulness was lacking. The human interface was all wrong. I mean, great for a flat 2D desktop like Windows 3.0(at that time), but for an dimention tacked on sort of makes your current common input hardware insufficient. I think that the gismos and controls need to evolve along with something of this nature and until something really catches on, you're just gonna have to bea fan or an inthusiast for something like this.

    All the same I hope that they keep going as this is not just about some neat idea, but the evolution of the common GUI and pushing the gap between man and machine visual and manual interfacing.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  7. #7

    Blueberry 3D Desktop

    Quote Originally Posted by cairnswm
    Longhorn was supposed to come out with a 3D interface. From the screen shots I've seen its not quite at this sort of depth.
    Longhorn uses the acceleration capabilities of the 3D card to enhance the visual quality of the user interface, not to provide an actual 3D interface. Similar to how Mac OS X renders its windows to textures and then uses the 3D card to render those textures to the display.

  8. #8
    Legendary Member cairnswm's Avatar
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    Blueberry 3D Desktop

    Does that mean DirectX10 (with longhorn) will have better 2D support or will the interface be using DirectX 3D?
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  9. #9

    Blueberry 3D Desktop

    No idea. Haven't seen what XNA has to offer yet. The engine programmers are currently at Microsoft Meltdown 2005 over in the USA getting the scoop on how to use XNA and the Xbox 360, so I might have some more info when they come back.

  10. #10
    Legendary Member cairnswm's Avatar
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    Blueberry 3D Desktop

    It would be great if you'd let me know as someone on another site has asked me.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

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