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Thread: DX or GDI?

  1. #11

    DX or GDI?

    UnDelphiX was simply an update for DelphiX to use the JEDI DirectX headers instead of the headers provided with DelphiX.

  2. #12

    DX or GDI?

    I've written a tutorial (both featured in the tutorials forum) on both the Windows Canvas (GDI) and the TDXDraw component. I used the canvas on many occasions for games flickerfree, however in your case I would recommend to go with a library like DirectX / DelphiX or something similar!

    I'm not familiar (yet) with any of the other libraries except DelphiX and I know a little of SDL and I think they are both very good. In my personal games I always use DelphiX, since I prefer using DirectX over SDL but that's just a preference and most likely a case of habit and ease since I know DelphiX way better than I know SDL!

    EDIT : Oh in remark to Clooties comment on DelphiX using DirectX 5 only, If I'm not mistaken then the DelphiX 2000.07.17 uses DirectX 7 headers!
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