hmm, that's put the mockers on that idea. I wanted 256 color pallette so I could do some pallette swap trickery. Shame that, I guess I'll just have to go with the 16/32bit depth. Cheers for the help guys.
hmm, that's put the mockers on that idea. I wanted 256 color pallette so I could do some pallette swap trickery. Shame that, I guess I'll just have to go with the 16/32bit depth. Cheers for the help guys.
Isometric game development blog http://isoenginedev.blogspot.com/
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