Quote Originally Posted by laggyluk View Post
btw what are current 'pascal tools' for android?
building in lazarus seems like painful process, oxygen costs money, any other options?
That's basically it; FPC only, Lazarus or Oxygene for Java.

FPC and Lazarus solutions would definitely be a pain, esp. for mobile and OUYA dev. The way to go for Android and OUYA is definately Oxygen for Java, esp. if you seriously want to get a game on these systems and not be struggling with the tools. Also you cannot debug on the hardware it's self so you wouldn't be able to weed out any stability issues to make your game really shine as easily.

Honestly when it comes to the whole costs money part... how worth it to you is it that you can actually do this? Are you serious about making games or really not? Think about this, if you buy console a console game it goes for about $60 for each new game you get. Buy 14 new console games and that's about the money it takes to get the best tools to make your own games on a console.

Cost breakdown for equipment used by us at Red Ant Games to develop and test Subject 33:


  • 1 OUYA + 1 controller: $99 + $30 for shipping (to Canada) *
  • +1 extra controller: $50
  • Oxygene (includes Java, .NET and Cocoa platforms): $699 *
  • Samsung Nexus S Android phone (second-hand used): $75
  • +1 extra OUYA + 1 controller: $99 + ~$30 for shipping (to Australia)


Our Total Equip cost: $ $1082 (USD) (* All you really need: $99 + $699 = $798 )


Now you don't really need all of that stuff, you'd just need the OUYA and controller for development and testing and I still highly recommend Oxygene as it's a great tool and you aren't just getting for some platforms, but ALL of their compilers' platforms so with a little bit of work you can port your games over to the App Store for iPhone/iPad and Mac as well as all the .NET stuff too. So maybe XBox Live Arcade if they are still supporting .NET on their new XBox thing.

But that's it really, for less than the cost of a decent PC rig you can make your own games on a pretty cool new console.

Content is a whole other issue, but if you have someone that is committed enough and wants to do the artwork then that's another expense it'll save you.