Quote Originally Posted by SilverWarior View Post
So using comparison of Minecraft with Blockscape to determine wheter JAVA is so much slower than native code is not best idea.
Best idea would be to write some benchmarking tests for true comparison.
Ok maybe not the best example, but considering how much the guy made off of that game sold at a reduced price with a free and/or demo version to try first, it does prove that Java isn't so unusable for games.

Quote Originally Posted by Darkhog View Post
Anyway, I believe native version would be even faster than that. I think we should lobby Ouya makers to allow native apps (if it doesn't already).
I've seen some OUYA games so far and they play beautifully. So I seriously doubt that "the slowness of java" is such an issue as you guys make it out to be. It's not like the console is running a super low-end CPU either.

I believe that your slow issues will be in your graphics implementation and processing.