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Thread: Lets talk OUYA

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  1. #1
    the Ouya team did really bad thing to backers cause they could not produce enough to ship to backers and their sales partners, so sale partners are more important to them and alot of backers still wait

    also what amazon did here in germany is a pain, its only the pre-order price but its about 120€ (~156$). as we calculated with the shipping and duty it would be around 92€ at max

  2. #2
    after a few tries to connect to the ouya device I am giving up, at least for a while. it is very frustrating. first of all they do not supply a micro usb cable which is essential for development, so I had to use my android phone cable. then the thing just doesn't show up in the list of devices no matter what I try. I have read their very scarce documentation, followed the steps and no luck. all the other android devices that I have connect without any problems. if anyone else has any luck connecting to ouya let me know.

  3. #3
    I think the overall impression is not too good. I definitely won't buy one. Here's a review: http://www.digitalspy.co.uk/gaming/r...-hardware.html
    Also the German magazine c't titles "Squandered Trust".
    Best regards,
    Cybermonkey

  4. #4
    Is Ouya rooted?

    You can try this! http://slomin.blogspot.com.br/2012/0...roid-apps.html

    I can only debug on my Razor I Cell Phone using this mode (Wifi). (Eclipse does not seems to recognize it).

  5. #5
    I have also looked at the possibility of connecting over wifi but the problem is you need to set up both the development system and the device for that. and the difficult point is the device here. I am still back at it though. dont give up that easily=)

  6. #6
    alright, with enough persistence you can achieve anything! http://youtu.be/kaRclecNRiE
    g2mp on OUYA, all that's left is to add the controller support.


  7. #7
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    Configuring my OUYA to compile to wasn't overly easy, I'll admit. But thankfully they did eventually provide instructions on the developers section of their website. (link)

    www.youtube.com/watch?v=454JFvFTxww

    They aren't 100% glitch free. Some places they use the wrong names and your configuration might not match up exactly with what it details, but with a little trial and error you get there.

    Well *I* managed to at least so what's your problem? (Those that have worked with me in the past know I hate dev tool setups.)

    Both Paul and I have Oxygene for Java building and deploying Subject 33 directly onto the console for testing now.

    The console isn't 100% perfect either. Far from it. It's clunky and the controllers are probably the worst part of the system's problems. But it's not a total write-off and it will get better with time.

    There is still lots of potential there and it is still very open in a way that no other console has been since before OUYA popped it's head out. Apple and Google have played a part in this too I think. You'll notice that Sony and Nintendo are noticing the trend and have been trying to approach their own developer strategies in a similar way.


    Now if I had to make a list of the console's problems:
    • WiFi antenna sucks causing poor wireless networking connectivity.
    • Probably due to some oversight, you are required to enter credit card information before you are allowed to get access to the console upon start-up.
    • Controllers have really bad lag depending on where you sit from it and often "run away" on you, probably due to poor bluetooth reception as well.
    • UI is really vanilla and needs a lot of features, I mean a lot! Not a huge problem yet, but it will be once more games show up.


    The really good points about it:
    • PS3, XBox 360 and even Wiimote controllers supported!
    • Great emulation machine. I was able to emulate all the NES, SNES, Genesis, GBA, PlayStation 1 and GBC games in my collection.
    • Followup from the first, the console acts like a USB drive when hooked up to your computer. You do NOT need to install the drivers for this to work.
    • Some really smart indie games are starting to arrive. Deep Dungeons of Doom, Hidden In Plain Sight, ittle Dew, Tower Fall, League of Evil, etc...
    • It's hackable so you can fix some of these issues by reading threads in the unofficial OUYA forums (link)
    • Dude you can self publish your own games on a friggin' popular game console! And you aren't restricted by a teir system like on iTunes App Store.
    • ...and most importantly you'll be able to get and play Subject 33 by Red Ant Games.











    Jason McMillen
    Pascal Game Development
    Co-Founder





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